
Trick (Beta)
"Get ready for an action-packed card game of strategy and skill! Players take turns trying to trump their opponents and get the highest score. Stick players with your worst cards in the draft and then take it in turns to play the best card, or trick your opponents into thinking you have the best! Bluff, Trick, Win!"
Setting up the game:
- A standard deck of 52 cards with the Jokers removed.
- 2 bluff counters.
- Each player is dealt 10 cards, face down.
- The remaining cards a set to the side.
Gameplay:
The Draft:
- Players take turns passing one card from their hand to the player to their left and then discarding one card from their hand.
- This continues until each player has a hand of 7 cards.
- All discarded cards are then shuffled back into the draw pile.
Turns:
- Players take turns playing one card at a time, face up in front of them.
- The player who played the highest-ranked card takes the cards and adds them face up to their Points Pile.
- If all players play cards of the same value, all cards are added to a holding pile.
- The game continues until all players run out of cards.
Bluffs:
Bluffing is high risk, high reward, with each bluff counter being worth 20 points and a winning bluff hand being worth double points. But, get caught out and you could lose big!
- During their turn, a player can choose to play a card face down and place a bluff counter on top of it, declaring to the other players what the card is. They can choose to tell the truth or lie.
- The other players can choose to call their bluff by saying "I challenge!"
- If a player challenges the bluff, the buffer must reveal their card.
- If the card is not what they claimed it to be (e.g. if they said it was a queen and it was actually a 2), they lose a bluff chip and they are out of the round.
- If the card is what they claimed it to be, the challenger loses a bluff chip and is out of the round.
- Play continues as normal, with any bluff cards that are still in play being counted as the value the player stated.
- If a player wins with their bluff card, they add all the cards to their points pile face down.
- As long as a bluffer was unchallenged, they keep their bluff token.
- In the case of a draw, the cards are placed on the holding pile face up as usual with bluff counters being returned to the players.
Card Ranks:
- Ace
- King
- Queen
- Jack
- Numbers based on face value
Winning the Game:
- Once all of the cards are played, add up the points value of all of the cards in your Points Pile.
- Make sure to count double points for face down cards.
- Add the value of any Bluff counters you have.
- The player with the highest value point pile at the end of the game wins.
- If all players have the same number of points, the game is a draw.
Points Values:
- Each Bluff counter is worth 20 points
- Each Ace is worth 10 points.
- Each King is worth 7 points.
- Each Queen is worth 5 points.
- Each Jack is worth 3 points.
- All other cards are worth 1 point.
Example Play Area

Bluff, Trick, Win!